// David Eberly, Geometric Tools, Redmond WA 98052
// Copyright (c) 1998-2019
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
// File Version: 3.0.1 (2018/10/05)

#pragma once

#include <Mathematics/GteMath.h>

// Minimax polynomial approximations to sin(x).  The polynomial p(x) of
// degree D has only odd-power terms, is required to have linear term x,
// and p(pi/2) = sin(pi/2) = 1.  It minimizes the quantity
// maximum{|sin(x) - p(x)| : x in [-pi/2,pi/2]} over all polynomials of
// degree D subject to the constraints mentioned.

namespace gte
{

template <typename Real>
class SinEstimate
{
public:
    // The input constraint is x in [-pi/2,pi/2].  For example,
    //   float x; // in [-pi/2,pi/2]
    //   float result = SinEstimate<float>::Degree<3>(x);
    template <int D>
    inline static Real Degree(Real x);

    // The input x can be any real number.  Range reduction is used to
    // generate a value y in [-pi/2,pi/2] for which sin(y) = sin(x).
    // For example,
    //   float x;  // x any real number
    //   float result = SinEstimate<float>::DegreeRR<3>(x);
    template <int D>
    inline static Real DegreeRR(Real x);

private:
    // Metaprogramming and private implementation to allow specialization of
    // a template member function.
    template <int D> struct degree {};
    inline static Real Evaluate(degree<3>, Real x);
    inline static Real Evaluate(degree<5>, Real x);
    inline static Real Evaluate(degree<7>, Real x);
    inline static Real Evaluate(degree<9>, Real x);
    inline static Real Evaluate(degree<11>, Real x);

    // Support for range reduction.
    inline static Real Reduce(Real x);
};


template <typename Real>
template <int D>
inline Real SinEstimate<Real>::Degree(Real x)
{
    return Evaluate(degree<D>(), x);
}

template <typename Real>
template <int D>
inline Real SinEstimate<Real>::DegreeRR(Real x)
{
    return Degree<D>(Reduce(x));
}

template <typename Real>
inline Real SinEstimate<Real>::Evaluate(degree<3>, Real x)
{
    Real xsqr = x * x;
    Real poly;
    poly = (Real)GTE_C_SIN_DEG3_C1;
    poly = (Real)GTE_C_SIN_DEG3_C0 + poly * xsqr;
    poly = poly * x;
    return poly;
}

template <typename Real>
inline Real SinEstimate<Real>::Evaluate(degree<5>, Real x)
{
    Real xsqr = x * x;
    Real poly;
    poly = (Real)GTE_C_SIN_DEG5_C2;
    poly = (Real)GTE_C_SIN_DEG5_C1 + poly * xsqr;
    poly = (Real)GTE_C_SIN_DEG5_C0 + poly * xsqr;
    poly = poly * x;
    return poly;
}

template <typename Real>
inline Real SinEstimate<Real>::Evaluate(degree<7>, Real x)
{
    Real xsqr = x * x;
    Real poly;
    poly = (Real)GTE_C_SIN_DEG7_C3;
    poly = (Real)GTE_C_SIN_DEG7_C2 + poly * xsqr;
    poly = (Real)GTE_C_SIN_DEG7_C1 + poly * xsqr;
    poly = (Real)GTE_C_SIN_DEG7_C0 + poly * xsqr;
    poly = poly * x;
    return poly;
}

template <typename Real>
inline Real SinEstimate<Real>::Evaluate(degree<9>, Real x)
{
    Real xsqr = x * x;
    Real poly;
    poly = (Real)GTE_C_SIN_DEG9_C4;
    poly = (Real)GTE_C_SIN_DEG9_C3 + poly * xsqr;
    poly = (Real)GTE_C_SIN_DEG9_C2 + poly * xsqr;
    poly = (Real)GTE_C_SIN_DEG9_C1 + poly * xsqr;
    poly = (Real)GTE_C_SIN_DEG9_C0 + poly * xsqr;
    poly = poly * x;
    return poly;
}

template <typename Real>
inline Real SinEstimate<Real>::Evaluate(degree<11>, Real x)
{
    Real xsqr = x * x;
    Real poly;
    poly = (Real)GTE_C_SIN_DEG11_C5;
    poly = (Real)GTE_C_SIN_DEG11_C4 + poly * xsqr;
    poly = (Real)GTE_C_SIN_DEG11_C3 + poly * xsqr;
    poly = (Real)GTE_C_SIN_DEG11_C2 + poly * xsqr;
    poly = (Real)GTE_C_SIN_DEG11_C1 + poly * xsqr;
    poly = (Real)GTE_C_SIN_DEG11_C0 + poly * xsqr;
    poly = poly * x;
    return poly;
}

template <typename Real>
inline Real SinEstimate<Real>::Reduce(Real x)
{
    // Map x to y in [-pi,pi], x = 2*pi*quotient + remainder.
    Real quotient = (Real)GTE_C_INV_TWO_PI * x;
    if (x >= (Real)0)
    {
        quotient = (Real)((int)(quotient + (Real)0.5));
    }
    else
    {
        quotient = (Real)((int)(quotient - (Real)0.5));
    }
    Real y = x - (Real)GTE_C_TWO_PI * quotient;

    // Map y to [-pi/2,pi/2] with sin(y) = sin(x).
    if (y > (Real)GTE_C_HALF_PI)
    {
        y = (Real)GTE_C_PI - y;
    }
    else if (y < (Real)-GTE_C_HALF_PI)
    {
        y = (Real)-GTE_C_PI - y;
    }
    return y;
}


}
